When I came to write my essay I found that I had a lot to talk about in regards to online games in particular. So I chose to change the focus of my essay to the ethics of persuasion in online games. Instead of writing about all games in general I think that focusing on one area of games allowed me to go into more detail within the 2000 word limit.
The following is my revised essay plan
I will introduce the subject of persuasion as a whole and talk about the types of persuasion used in games. I will then go on to mention why ethics are important, particularly in video game development.
I will then start by looking at how online games can be considered addictive and who has to take responsibility for that. Do game developers have an ethical responsibility to make sure their games aren't addictive or place warnings on their games? Do games developers purposely intend their games to be addictive and is this ethical?
I will then talk about the positive side to online games and how they could possibly be used to improve society.
I'll conclude by weighing up both sides of the arguement and looking at whether the games industry has a responsibility to change the way online games are designed.
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